Curios will react differently to certain items. Once the party enters a room or segment with a curio, it can be interacted with to activate a prompt the curio can be investigated directly or with the use of a provision item. Unlike obstacles, curios do not prevent passage if not activated it is thus possible to leave them be to minimize risk, especially if there is a lack of correct provision items to trigger their positive effects. Each room may only contain one curio, while corridor segments can contain more than one. Different locations contain different kinds of curios, but some varieties are found throughout all types of dungeon. The hero recovers 20 stress instead.Curios can be found inside rooms and corridor segments. Your hero recovers 30 stress from the pristine fountain! You find treasures within the mummified remains! You open the left luggage and receive treasures! The altar rids a hero of a negative quirk! Quite a few monsters also use the mark mechanics to focus damage on a single hero here, so try to always bring a character with a protect ability. Blight damage is omnipresent here, but the Rabid Gnashers (zombie dogs) also deal a lot of bleed damage. The Weald is a forest with a happy mixture of human, eldritch and beasts.
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